35 struct IntegrationPoint final {
38 unique_ptr<Material> c_material;
39 mat pn_pxyz, strain_mat;
40 IntegrationPoint(vec&&,
double, unique_ptr<Material>&&, mat&&);
43 static constexpr unsigned c_node = 20, c_dof = 3, c_size = c_dof * c_node;
45 const bool reduced_scheme;
47 vector<IntegrationPoint> int_pt;
57 int initialize(
const shared_ptr<DomainBase>&)
override;
69 void print()
override;
72 void Setup()
override;
73 void GetData(vtkSmartPointer<vtkDoubleArray>&,
OutputType)
override;
74 void SetDeformation(vtkSmartPointer<vtkPoints>&,
double)
override;
OutputType
Definition: OutputType.h:21
The C3D20 class defines C3D20 C3D20R elements.
Definition: C3D20.h:34
int initialize(const shared_ptr< DomainBase > &) override
Definition: C3D20.cpp:36
int update_status() override
Definition: C3D20.cpp:88
int commit_status() override
Definition: C3D20.cpp:160
vector< vec > record(OutputType) override
Definition: C3D20.cpp:180
mat compute_shape_function(const mat &, unsigned) const override
Definition: C3D20.cpp:178
int reset_status() override
Definition: C3D20.cpp:172
int clear_status() override
Definition: C3D20.cpp:166
void print() override
Definition: C3D20.cpp:186
Definition: MaterialElement.h:74