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ParticleCollision2D.h
Go to the documentation of this file.
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/*******************************************************************************
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* Copyright (C) 2017-2025 Theodore Chang
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#ifndef PARTICLECOLLISION2D_H
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#define PARTICLECOLLISION2D_H
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#include "
ParticleCollision.h
"
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class
ParticleCollision2D
:
public
ParticleCollision
{
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struct
CellList {
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int
x = 0, y = 0;
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unsigned
tag = 0;
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};
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std::vector<CellList> list;
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[[nodiscard]]
double
compute_f(
double
)
const override
;
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[[nodiscard]]
double
compute_df(
double
)
const override
;
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int
process_meta(
const
shared_ptr<DomainBase>&,
bool
)
override
;
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protected
:
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const
double
space
= 1.;
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const
double
alpha
= 1.;
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public
:
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ParticleCollision2D
(
unsigned
,
unsigned
,
double
= 1.,
double
= 1.);
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};
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#endif
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ParticleCollision.h
ParticleCollision2D
A ParticleCollision2D class.
Definition
ParticleCollision2D.h:34
ParticleCollision2D::space
const double space
Definition
ParticleCollision2D.h:48
ParticleCollision2D::alpha
const double alpha
Definition
ParticleCollision2D.h:49
ParticleCollision
A ParticleCollision class.
Definition
ParticleCollision.h:36
Constraint
ParticleCollision2D.h
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