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Section3D.h
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2 * Copyright (C) 2017-2024 Theodore Chang
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
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29#ifndef SECTION3D_H
30#define SECTION3D_H
31
32#include <Section/Section.h>
33#include <Material/Material.h>
35
36using std::vector;
37
38class Section3D : public Section {
39protected:
43 IntegrationPoint(double, double, double, unique_ptr<Material>&&);
44 };
45
46 vector<IntegrationPoint> int_pt;
47
49
50public:
52 unsigned, // tag
53 unsigned, // material tag
54 double = 0., // area
55 vec&& = {0., 0.} // eccentricity
56 );
57
58 void set_characteristic_length(double) const override;
59
60 int update_trial_status(const vec&) override;
61
62 int clear_status() override;
63 int commit_status() override;
64 int reset_status() override;
65};
66
67#endif
68
A Section3D class.
Definition: Section3D.h:38
void set_characteristic_length(double) const override
Definition: Section3D.cpp:50
int reset_status() override
Definition: Section3D.cpp:110
Section3D(unsigned, unsigned, double=0., vec &&={0., 0.})
Definition: Section3D.cpp:47
void initialize_stiffness()
Definition: Section3D.cpp:27
int clear_status() override
Definition: Section3D.cpp:92
int commit_status() override
Definition: Section3D.cpp:101
vector< IntegrationPoint > int_pt
Definition: Section3D.h:46
int update_trial_status(const vec &) override
The deformation is assumed to contain the following.
Definition: Section3D.cpp:63
A Section class.
Definition: Section.h:77
std::vector< T > vector
Definition: container.h:53
Definition: Section3D.h:40
double coor_z
Definition: Section3D.h:41
double weight
Definition: Section3D.h:41
ResourceHolder< Material > s_material
Definition: Section3D.h:42
double coor_y
Definition: Section3D.h:41
IntegrationPoint(double, double, double, unique_ptr< Material > &&)
Definition: Section3D.cpp:21