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Material3D.h
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1/*******************************************************************************
2 * Copyright (C) 2017-2024 Theodore Chang
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
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9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
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15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 ******************************************************************************/
30#ifndef MATERIAL3D_H
31#define MATERIAL3D_H
32
33#include <Material/Material.h>
34
35using std::vector;
36
37class Material3D : public Material {
38public:
40 unsigned, // tag
41 double // density
42 );
43
44 vector<vec> record(OutputType) override;
45};
46
47#endif
48
OutputType
Definition: OutputType.h:23
The Material3D class.
Definition: Material3D.h:37
Material3D(unsigned, double)
Definition: Material3D.cpp:22
vector< vec > record(OutputType) override
Definition: Material3D.cpp:25
A Material abstract base class.
Definition: Material.h:111
std::vector< T > vector
Definition: container.h:53