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ParticleCollision.h
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2 * Copyright (C) 2017-2024 Theodore Chang
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29#ifndef PARTICLECOLLISION_H
30#define PARTICLECOLLISION_H
31
32#include "Constraint.h"
33
34class Node;
35
37 const unsigned num_dof;
38
39 std::mutex resistance_mutex;
40
45 [[nodiscard]] virtual double compute_f(double) const = 0;
50 [[nodiscard]] virtual double compute_df(double) const = 0;
51
52protected:
53 [[nodiscard]] vec get_position(const shared_ptr<Node>&) const;
54
55 void apply_contact(const shared_ptr<DomainBase>&, const shared_ptr<Node>&, const shared_ptr<Node>&, bool);
56
57 virtual int process_meta(const shared_ptr<DomainBase>&, bool) = 0;
58
59public:
60 ParticleCollision(unsigned, unsigned, unsigned);
61
62 int initialize(const shared_ptr<DomainBase>&) override;
63
64 int process(const shared_ptr<DomainBase>&) override;
65 int process_resistance(const shared_ptr<DomainBase>&) override;
66};
67
68#endif
69
A Constraint class.
Definition: Constraint.h:36
The Node class holds the number of DoFs, coordinate, displacement, velocity and acceleration.
Definition: Node.h:80
A ParticleCollision class.
Definition: ParticleCollision.h:36
vec get_position(const shared_ptr< Node > &) const
Definition: ParticleCollision.cpp:23
ParticleCollision(unsigned, unsigned, unsigned)
Definition: ParticleCollision.cpp:29
void apply_contact(const shared_ptr< DomainBase > &, const shared_ptr< Node > &, const shared_ptr< Node > &, bool)
Definition: ParticleCollision.cpp:42
virtual int process_meta(const shared_ptr< DomainBase > &, bool)=0
int process(const shared_ptr< DomainBase > &) override
This method provides all necessary pieces of typical constraints/loads required, including additional...
Definition: ParticleCollision.cpp:77
int initialize(const shared_ptr< DomainBase > &) override
Definition: ParticleCollision.cpp:33
int process_resistance(const shared_ptr< DomainBase > &) override
For some algorithms, the global stiffness is formed only once in each substep. After calling solver,...
Definition: ParticleCollision.cpp:79