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NM3D2.h
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2 * Copyright (C) 2017-2024 Theodore Chang
3 *
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29#ifndef NM3D2_H
30#define NM3D2_H
31
32#include "SurfaceNM3D.h"
33#include "LinearHardeningNM.h"
34
35class NM3D2 final : protected SurfaceNM3D, public LinearHardeningNM {
36protected:
37 [[nodiscard]] double compute_f(const vec&, const vec&) const override;
38 [[nodiscard]] vec compute_df(const vec&, const vec&) const override;
39 [[nodiscard]] mat compute_ddf(const vec&, const vec&) const override;
40
41public:
42 NM3D2(
43 unsigned, // tag
44 double, // EA
45 double, // EIS
46 double, // EIW
47 double, // NP
48 double, // MPS
49 double, // MPW
50 double, // c
51 double, // h
52 double, // k
53 double, // linear density
54 mat&& = {}
55 );
56
57 unique_ptr<Section> get_copy() override;
58};
59
60#endif
61
A LinearHardeningNM class.
Definition: LinearHardeningNM.h:34
A NM3D2 class.
Definition: NM3D2.h:35
mat compute_ddf(const vec &, const vec &) const override
Definition: NM3D2.cpp:24
double compute_f(const vec &, const vec &) const override
Definition: NM3D2.cpp:20
vec compute_df(const vec &, const vec &) const override
Definition: NM3D2.cpp:22
unique_ptr< Section > get_copy() override
Definition: NM3D2.cpp:30
NM3D2(unsigned, double, double, double, double, double, double, double, double, double, double, mat &&={})
Definition: NM3D2.cpp:26
A SurfaceNM3D class.
Definition: SurfaceNM3D.h:34