35 struct IntegrationPoint final {
44 static constexpr unsigned c_node = 20, c_dof = 3, c_size = c_dof * c_node;
46 const bool reduced_scheme;
48 vector<IntegrationPoint> int_pt;
59 int initialize(
const shared_ptr<DomainBase>&)
override;
71 void print()
override;
74 void Setup()
override;
75 void GetData(vtkSmartPointer<vtkDoubleArray>&,
OutputType)
override;
76 void SetDeformation(vtkSmartPointer<vtkPoints>&,
double)
override;
OutputType
Definition: OutputType.h:23
The C3D20 class defines C3D20 C3D20R elements.
Definition: C3D20.h:34
C3D20(unsigned, uvec &&, unsigned, bool=true, bool=false)
Definition: C3D20.cpp:38
int initialize(const shared_ptr< DomainBase > &) override
Definition: C3D20.cpp:42
int update_status() override
Definition: C3D20.cpp:89
int commit_status() override
Definition: C3D20.cpp:161
vector< vec > record(OutputType) override
Definition: C3D20.cpp:181
mat compute_shape_function(const mat &, unsigned) const override
Definition: C3D20.cpp:179
int reset_status() override
Definition: C3D20.cpp:173
int clear_status() override
Definition: C3D20.cpp:167
void print() override
Definition: C3D20.cpp:187
Definition: MaterialElement.h:77