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transform::beam Namespace Reference

Functions

mat global_to_local (double, double, double)
 
mat global_to_local (const vec &, double)
 a subroutine to get transformation matrix between global and local coordinate system
 

Function Documentation

◆ global_to_local() [1/2]

mat transform::beam::global_to_local ( const vec & direction_cosine,
double length )

a subroutine to get transformation matrix between global and local coordinate system

Parameters
direction_cosinethe direction cosine consists of either two or three elements
lengththe length of the member
Returns
a matrix that transforms global quantities to local quantities with rigid body motions removed
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◆ global_to_local() [2/2]

mat transform::beam::global_to_local ( double cos,
double sin,
double length )
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