BSplineSurface(vec, vec, uword, field< vec > &&={}) | BSplineSurface | explicit |
BSplineSurface(const BSplineSurface &)=default | BSplineSurface | |
BSplineSurface(BSplineSurface &&)=default | BSplineSurface | |
BSplineSurface3D(vec, vec, field< vec > &&={}) | BSplineSurface3D | explicit |
dimension | BSplineSurface | protected |
evaluate_point(double, double) const | BSplineSurface | |
evaluate_point(double, double, const field< vec > &) const | BSplineSurface | virtual |
evaluate_point_derivative(double, double, sword=-1, sword=-1) const | BSplineSurface | |
evaluate_point_derivative(double, double, const field< vec > &, sword=-1, sword=-1) const | BSplineSurface | virtual |
evaluate_shape_function(double, double) const | BSplineSurface | |
evaluate_shape_function(double, double, const field< vec > &) const | BSplineSurface | virtual |
evaluate_shape_function_derivative(double, double, sword=-1, sword=-1) const | BSplineSurface | |
evaluate_shape_function_derivative(double, double, const field< vec > &, sword=-1, sword=-1) const | BSplineSurface | virtual |
get_all_element_span() const | BSplineSurface | |
get_number_of_control_points() const | BSplineSurface | |
line_u | BSplineSurface | protected |
line_v | BSplineSurface | protected |
net | BSplineSurface | protected |
operator=(const BSplineSurface &)=delete | BSplineSurface | |
operator=(BSplineSurface &&)=delete | BSplineSurface | |
set_control_polygon(field< vec > &&) | BSplineSurface | |
set_control_polygon(const field< vec > &) | BSplineSurface | |
~BSplineSurface()=default | BSplineSurface | virtual |