#include <BSplineSurface.h>
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| BSplineSurface (vec, vec, uword, field< vec > &&={}) |
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| BSplineSurface (const BSplineSurface &)=default |
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| BSplineSurface (BSplineSurface &&)=default |
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BSplineSurface & | operator= (const BSplineSurface &)=delete |
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BSplineSurface & | operator= (BSplineSurface &&)=delete |
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virtual | ~BSplineSurface ()=default |
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void | set_control_polygon (field< vec > &&) |
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void | set_control_polygon (const field< vec > &) |
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field< uvec > | get_all_element_span () const |
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uvec | get_number_of_control_points () const |
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vec | evaluate_point (double, double) const |
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field< vec > | evaluate_point_derivative (double, double, sword=-1, sword=-1) const |
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mat | evaluate_shape_function (double, double) const |
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field< mat > | evaluate_shape_function_derivative (double, double, sword=-1, sword=-1) const |
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virtual vec | evaluate_point (double, double, const field< vec > &) const |
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virtual field< vec > | evaluate_point_derivative (double, double, const field< vec > &, sword=-1, sword=-1) const |
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virtual mat | evaluate_shape_function (double, double, const field< vec > &) const |
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virtual field< mat > | evaluate_shape_function_derivative (double, double, const field< vec > &, sword=-1, sword=-1) const |
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◆ BSplineSurface() [1/3]
BSplineSurface::BSplineSurface |
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vec |
knot_u, |
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vec |
knot_v, |
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uword |
size, |
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field< vec > && |
N = {} |
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) |
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explicit |
◆ BSplineSurface() [2/3]
◆ BSplineSurface() [3/3]
◆ ~BSplineSurface()
virtual BSplineSurface::~BSplineSurface |
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virtualdefault |
◆ evaluate_point() [1/2]
vec BSplineSurface::evaluate_point |
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double |
u, |
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double |
v |
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) |
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◆ evaluate_point() [2/2]
vec BSplineSurface::evaluate_point |
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double |
u, |
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double |
v, |
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const field< vec > & |
polygon |
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) |
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virtual |
◆ evaluate_point_derivative() [1/2]
field< vec > BSplineSurface::evaluate_point_derivative |
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double |
u, |
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double |
v, |
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const field< vec > & |
polygon, |
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sword |
du = -1 , |
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sword |
dv = -1 |
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) |
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virtual |
◆ evaluate_point_derivative() [2/2]
field< vec > BSplineSurface::evaluate_point_derivative |
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double |
u, |
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double |
v, |
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sword |
du = -1 , |
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sword |
dv = -1 |
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) |
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◆ evaluate_shape_function() [1/2]
mat BSplineSurface::evaluate_shape_function |
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double |
u, |
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double |
v |
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) |
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◆ evaluate_shape_function() [2/2]
mat BSplineSurface::evaluate_shape_function |
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double |
u, |
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double |
v, |
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const field< vec > & |
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) |
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virtual |
◆ evaluate_shape_function_derivative() [1/2]
field< mat > BSplineSurface::evaluate_shape_function_derivative |
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double |
u, |
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double |
v, |
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const field< vec > & |
, |
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sword |
du = -1 , |
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sword |
dv = -1 |
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) |
| const |
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virtual |
◆ evaluate_shape_function_derivative() [2/2]
field< mat > BSplineSurface::evaluate_shape_function_derivative |
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double |
u, |
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double |
v, |
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sword |
du = -1 , |
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sword |
dv = -1 |
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) |
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◆ get_all_element_span()
field< uvec > BSplineSurface::get_all_element_span |
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const |
◆ get_number_of_control_points()
uvec BSplineSurface::get_number_of_control_points |
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const |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ set_control_polygon() [1/2]
void BSplineSurface::set_control_polygon |
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const field< vec > & |
N | ) |
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◆ set_control_polygon() [2/2]
void BSplineSurface::set_control_polygon |
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field< vec > && |
N | ) |
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◆ dimension
const uword BSplineSurface::dimension |
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protected |
◆ line_u
◆ line_v
◆ net
field<vec> BSplineSurface::net |
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protected |
The documentation for this class was generated from the following files: