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| BSplineVolume3D (vec, vec, vec, field< vec > &&={}) |
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| BSplineVolume (vec, vec, vec, uword, field< vec > &&={}) |
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| BSplineVolume (const BSplineVolume &)=default |
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| BSplineVolume (BSplineVolume &&)=default |
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BSplineVolume & | operator= (const BSplineVolume &)=delete |
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BSplineVolume & | operator= (BSplineVolume &&)=delete |
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virtual | ~BSplineVolume ()=default |
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void | set_control_polygon (field< vec > &&) |
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void | set_control_polygon (const field< vec > &) |
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field< uvec > | get_all_element_span () const |
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uvec | get_number_of_control_points () const |
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vec | evaluate_point (double, double, double) const |
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field< vec > | evaluate_point_derivative (double, double, double, sword=-1) const |
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cube | evaluate_shape_function (double, double, double) const |
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field< cube > | evaluate_shape_function_derivative (double, double, double, sword=-1, sword=-1, sword=-1) const |
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virtual vec | evaluate_point (double, double, double, const field< vec > &) const |
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virtual field< vec > | evaluate_point_derivative (double, double, double, const field< vec > &, sword=-1) const |
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virtual cube | evaluate_shape_function (double, double, double, const field< vec > &) const |
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virtual field< cube > | evaluate_shape_function_derivative (double, double, double, const field< vec > &, sword=-1, sword=-1, sword=-1) const |
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