#include <BSpline.h>
◆ compute_all_element_span()
uvec IGA::compute_all_element_span |
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const vec & |
knot | ) |
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◆ compute_number_of_control_points()
uword IGA::compute_number_of_control_points |
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const vec & |
knot | ) |
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◆ compute_number_of_elements()
uword IGA::compute_number_of_elements |
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const vec & |
knot | ) |
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◆ compute_order()
uword IGA::compute_order |
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const vec & |
knot | ) |
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◆ convert_to_weighted() [1/2]
void IGA::convert_to_weighted |
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field< vec > & |
polygon | ) |
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◆ convert_to_weighted() [2/2]
void IGA::convert_to_weighted |
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mat & |
polygon | ) |
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static |
The documentation for this struct was generated from the following files: