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BSplineSurface2D Class Referencefinal

#include <BSplineSurface.h>

Inheritance diagram for BSplineSurface2D:
Collaboration diagram for BSplineSurface2D:

Public Member Functions

 BSplineSurface2D (vec, vec, field< vec > &&={})
 
- Public Member Functions inherited from BSplineSurface
 BSplineSurface (vec, vec, uword, field< vec > &&={})
 
 BSplineSurface (const BSplineSurface &)=default
 
 BSplineSurface (BSplineSurface &&)=default
 
BSplineSurfaceoperator= (const BSplineSurface &)=delete
 
BSplineSurfaceoperator= (BSplineSurface &&)=delete
 
virtual ~BSplineSurface ()=default
 
void set_control_polygon (field< vec > &&)
 
void set_control_polygon (const field< vec > &)
 
field< uvec > get_all_element_span () const
 
uvec get_number_of_control_points () const
 
vec evaluate_point (double, double) const
 
field< vec > evaluate_point_derivative (double, double, sword=-1, sword=-1) const
 
mat evaluate_shape_function (double, double) const
 
field< mat > evaluate_shape_function_derivative (double, double, sword=-1, sword=-1) const
 
virtual vec evaluate_point (double, double, const field< vec > &) const
 
virtual field< vec > evaluate_point_derivative (double, double, const field< vec > &, sword=-1, sword=-1) const
 
virtual mat evaluate_shape_function (double, double, const field< vec > &) const
 
virtual field< mat > evaluate_shape_function_derivative (double, double, const field< vec > &, sword=-1, sword=-1) const
 

Additional Inherited Members

- Protected Attributes inherited from BSplineSurface
const uword dimension
 
field< vec > net
 
BSpline line_u
 
BSpline line_v
 

Constructor & Destructor Documentation

◆ BSplineSurface2D()

BSplineSurface2D::BSplineSurface2D ( vec  knot_u,
vec  knot_v,
field< vec > &&  N = {} 
)
explicit

The documentation for this class was generated from the following files: