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OrientationType | get_orientation_type () const override |
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unique_ptr< Orientation > | get_copy () override |
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vec | to_local_vec (const vec &) const override |
| transform anything from global to local system e.g., disp -> disp, vel -> vel, acc -> acc, not applicable to conversion such as disp -> strain More...
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vec | to_global_vec (const vec &) const override |
| transform anything from local to global system e.g., disp -> disp, vel -> vel, acc -> acc, not applicable to conversion such as disp -> strain More...
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mat | to_global_mass_mat (const mat &) const override |
| transform anything from local to global system e.g., stiffness -> stiffness. More...
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mat | to_global_stiffness_mat (const mat &) const override |
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| Orientation (unsigned=0, vec &&={}) |
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| Orientation (const Orientation &)=default |
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| Orientation (Orientation &&)=delete |
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| Orientation (unsigned=0, vec &&={}) |
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| Orientation (const Orientation &)=default |
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| Orientation (Orientation &&)=delete |
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Orientation & | operator= (const Orientation &)=delete |
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Orientation & | operator= (Orientation &&)=delete |
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| ~Orientation () override=default |
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void | update_axis (const vec &) |
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virtual void | set_element_ptr (const Element *) |
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virtual bool | is_nlgeom () const |
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virtual OrientationType | get_orientation_type () const =0 |
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double | get_length () const |
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double | get_inclination () const |
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const mat & | get_transformation () const |
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virtual unique_ptr< Orientation > | get_copy ()=0 |
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virtual void | update_status () |
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virtual void | commit_status () |
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virtual void | reset_status () |
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virtual void | clear_status () |
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virtual vec | to_local_vec (double) const |
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virtual vec | to_global_vec (double) const |
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virtual mat | to_global_mass_mat (double) const |
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virtual mat | to_global_geometry_mat (double) const |
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virtual mat | to_global_stiffness_mat (double) const |
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virtual vec | to_local_vec (vec &&) const |
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virtual vec | to_global_vec (vec &&) const |
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virtual mat | to_global_mass_mat (mat &&) const |
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virtual mat | to_global_geometry_mat (mat &&) const |
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virtual mat | to_global_stiffness_mat (mat &&) const |
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virtual vec | to_local_vec (const vec &) const =0 |
| transform anything from global to local system e.g., disp -> disp, vel -> vel, acc -> acc, not applicable to conversion such as disp -> strain More...
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virtual vec | to_global_vec (const vec &) const =0 |
| transform anything from local to global system e.g., disp -> disp, vel -> vel, acc -> acc, not applicable to conversion such as disp -> strain More...
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virtual mat | to_global_mass_mat (const mat &) const |
| transform anything from local to global system e.g., stiffness -> stiffness. More...
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virtual mat | to_global_geometry_mat (const mat &) const |
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virtual mat | to_global_stiffness_mat (const mat &) const =0 |
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| Tag (unsigned=0) |
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| Tag (const Tag &)=default |
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| Tag (Tag &&)=default |
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Tag & | operator= (const Tag &)=delete |
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Tag & | operator= (Tag &&)=delete |
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virtual | ~Tag ()=default |
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void | set_tag (unsigned) const |
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unsigned | get_tag () const |
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void | enable () |
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void | disable () |
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void | guard () |
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void | unguard () |
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bool | is_active () const |
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bool | is_guarded () const |
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virtual void | print () |
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